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The Last Week

Unfortunately, this will have to be a short update as there is still a lot for me to do. This was the final full sprint of senior year....

Beta Passed

This post is coming in late but it's been a heck of a week. I'll start at the beginning. Class time came and was possibly the most...

The Rush

Unfortunately I haven't posted in a little while due to vacation immediately being followed up with the Game Developers Conference in San...

Broken

I got back from vacation on Sunday last week (it is know Sunday when I write this post for context of time) and was exhausted so I didn't...

The Race to Green-light

There are two producer for the 'Tales from Space' project, myself included. To be frank, I'm not used to having so much assistance. We...

The Need for Scope

Well, the sprint failed last week. That didn't surprise me as a whole slew of new people were attempting to get used to the new work...

Semester Postmortem

To be honest, I'm not sure what to write for this postmortem. I feel like there is so much to say, but also so little as I've chronicled...

And the project is....

First off, I must apologize for not writing an updated post last week. Presentation and Demo nights made for an extremely hectic week and...

Presenting...

I set here in my quiet room, the morning after presentations for all the capstone games that want to be considered for production next...

Some Polish Needed...

To say that there is some level of stress going on right now would be an understatement. While our game is moving forward with better...

Could this be...HOPE

This week was very unusual for me in terms of what my work entailed (or it felt that way anyway). Off the bat, my job was to contact two...

It comes in waves...

Is it just me, or is the production of a game like sitting in waves on a beach. In one moment, everything looks calm and tranquil. Things...

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